![]() ![]() Now, though, players might want something more exciting than bite-size levels with funneling enemies, most of which are happy to kill you immediately with one stray hit. Playing the original Contra - either in its original arcade manifestation or NES adaptation - certainly brings its stumbles to the forefront. Koji Igarashi tried to outdo the standard he established decades ago, while Blazing Chrome never gets close to the highest watermarks of a once-ubiquitous genre. It’s hardly fair to simply rub the game’s nose in its classics or passionate sequels but, in 2019, a rank-and-file experience with little in the way of bells and whistles can’t help but feel lesser than that older hardware and software, unless it brings something vibrant to the fold that enlivens this rare genre. Retro-allegiances aside, the game never quite reaches the heights of something like Contra III, or even the enjoyable follow-up Contra ReBirth, ten years old at the time of this writing. All the pieces are there, and screenshots of the game seem tailor-made to tickle the desires of anyone old enough to remember smoke-filled dimly-lit arcades.īlazing Chrome doesn’t choke the landing by failing to hit the checklists of the games it clearly loves rather, in 2019, it’s somewhat discomfiting to imagine that any younger gamers will draw as much satisfaction and compliance to its dated standard. The narrative is pleasantly disposable, never getting in the way of the real action, with visuals that draw from memorable 80s classics like The Terminator and The Last Starfighter for a kitschy, theatrically-posturing nostalgic appeal, along with a satisfyingly crunchy and constant low-bit soundtrack. That means that the first mission includes jumping on wrecked cars, grappling across rails, and a perpetually burning city fallen prey to a techno-alien menace’s onslaught continuously stirring in the parallax-scrolling background. The official album was released on Main a compilation with Castlevania: The Adventure ReBirth's music.The basic starter characters echo the Contra games which Blazing Chrome obviously admires, though it’s arguably the SNES run-and-gun masterpiece Contra III: The Alien Wars is the one most fiercely captured with adoration. ![]() The music consists of remixes of previous Contra songs. The game's soundtrack was composed by Manabu Namiki, who worked on the other titles in the ReBirth series. In the true ending of the game, it is revealed Chief Salamander is actually "Pliskin", who has infiltrated the Contra unit under an assumed name. However, Chief Salamander is nowhere to be seen. With the help of Browny, the robot, Pliskin, a lizard-like alien, and the samurai, Genbei Yagyu, the Contra warriors manage to take down the Neo Salamander Force. Bill Rizer and Genbei Yagyu, two members of the present day Contra team, are deployed by the Galactic President to travel back in time to stop them. They end up setting base on the ruins of the Shizuoka temple at the Yucatán Peninsula in Central America. In 2633, the Neo-Salamander Force, led by their mysterious leader Chief Salamander, travel back to 1973 to take out the Contra force, while the Earth defenses are still primitive. However, the final boss stage, along with the true ending, cannot be accessed when playing on the Easy setting. Playing on the Easy setting will allow the player to always keep their current weapon after losing a life, a feature not available in any of the other settings. The traditional flamethrower, however, is missing. The power-ups in this installment consists of a Spread Shot, a Laser Gun and a Homing Gun. The dual weapon system from Contra III: The Alien Wars returns and the player's normal gun can now shoot in autofire once again. Two additional characters: Brownie (Tsugumin in the Japanese version), an android shaped like a small girl and Pliskin, a tall lizard-like humanoid alien (whose name is a tribute to the Snake Plissken movie character), can also be selected once the player has completed the game on Easy (Brownie) and Normal (Pliskin). The player initially has a choice between two different player characters: Bill Rizer, the traditional Contra hero, or Genbei Yagyu from Neo Contra. As with most Contra games, up to two players can play simultaneously. The game can be played with the standard Wii Remote, as well as with the Classic Controller or a Nintendo GameCube controller. Contra ReBirth retains the same sprite-based side-scrolling gameplay as the series' earlier installments. ![]()
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